Tournament presence · pick + ban
16.5%#44 of 173 champions
Pick
9.1%picked in 1,665 of 18,216 games
Ban
7.4%1,280 bans over 17,275 games, against 2.6% in soloQ
Win rate as Top50.7% between 48.5% and 52.9% over 1,393 gamesSoloQ 48.7%: no clear gap
Median length29.2 minsoloQ 26.2 min

Amateur: 18,453 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 337,103 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Top.

  • DraftPicked more often in amateur play
    Amateur
    3.9%
    SoloQ
    2.9%
    3.9% of the role's picks in amateur play, against 2.9% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    7.3%
    SoloQ
    2.6%
    7.3% ban rate in amateur play over 11,141 games, against 2.6% in soloQ over 144,722 games.
  • LengthLonger games in amateur play
    Amateur
    29.2 min
    SoloQ
    26.2 min
    Median of 29.2 min in amateur play, against 26.2 min in soloQ.
02 — How to play it

How to play it?

Conqueror, then Spear of Shojin, Sundered Sky, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror81% · 16,334
Same in amateur play
SpellsFlash + Teleport53% · 10,559
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 200 games
Core (3 legendaries)9% · 533
9%of soloQ games
  1. Spear of Shojin
  2. Sundered Sky
  3. Death's Dance
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 83% of top laners.

  1. Team damagetop17%24% · top laners: 20%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

  • Damage
  • Poke
  • Split-push

Like other top laners

  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

Nothing below top laners.

Damage / min by phase · at equal gold

Rank 86 in lane, 63 in mid game and 40 in late game, out of 100 top laners.

673+74 vs 599
908+40 vs 868
1,054-25 vs 1,079
Lane · 5–14 minMid game · 15–22Late · 23–30
Aatroxtop laners

Gold vs. direct opponent

At 20 min, ahead of 77% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 86 of 100 among top laners673 · median 599
  • Damage in mid game · rank 63 of 100 among top laners908 · median 868
  • Damage in late game · rank 40 of 100 among top laners1,054 · median 1,079
  • Gold at 15 min · rank 83 of 100 among top laners+403 · median +119
  • Gold at 20 min · rank 77 of 100 among top laners+446 · median +100
  • Absorbs damage · rank 61 of 100 among top laners1,094 · median 970
  • Plays teamfights · rank 43 of 100 among top laners52% · median 53%
  • Takes its kills in duels · rank 51 of 100 among top laners28% · median 28%
  • Lets allies carry kills · rank 47 of 100 among top lanersrank 47 of 100
  • Crowd control (CC) · rank 60 of 100 among top laners0.9 · median 0.8
  • Team damage · rank 83 of 100 among top laners24% · median 20%
04 — With / against

With whom, against whom?

Better than expected against Vi in amateur play: +12.0 pts over 93 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion59.6% · expected 51.0% · 89 g+8.5 ptSoloQ +3.0
Yone59.1% · expected 50.8% · 66 g+8.3 ptSoloQ -1.7
Renekton57.5% · expected 50.3% · 80 g+7.2 ptSoloQ +1.5
Jax55.0% · expected 49.5% · 40 g+5.5 ptSoloQ +1.5
Ambessa54.4% · expected 51.2% · 57 g+3.2 ptSoloQ -2.0
Junglegap to expected
Vi62.4% · expected 50.4% · 93 g+12.0 ptSoloQ -1.1
Viego60.9% · expected 50.9% · 46 g+10.0 ptSoloQ +2.8
Lee Sin53.9% · expected 51.9% · 141 g+2.0 ptSoloQ -1.6
Wukong48.7% · expected 46.3% · 115 g+2.4 ptSoloQ +1.9
Qiyana59.0% · expected 52.0% · 39 g+7.0 ptSoloQ +0.5
Midgap to expected
Ryze62.8% · expected 53.1% · 43 g+9.7 ptSoloQ -2.9
Galio57.4% · expected 50.9% · 47 g+6.6 ptSoloQ -1.3
Sylas57.6% · expected 52.7% · 59 g+4.9 ptSoloQ +0.3
Akali57.8% · expected 51.7% · 45 g+6.1 ptSoloQ +0.7
Taliyah56.3% · expected 49.2% · 32 g+7.1 ptSoloQ +4.0
ADCgap to expected
Kai'Sa53.7% · expected 50.3% · 121 g+3.4 ptSoloQ +1.0
Jinx50.6% · expected 46.5% · 83 g+4.1 ptSoloQ +3.6
Miss Fortune56.3% · expected 50.4% · 48 g+5.9 ptSoloQ -0.9
Lucian54.0% · expected 51.1% · 87 g+2.9 ptSoloQ +4.0
Ashe52.7% · expected 48.1% · 55 g+4.6 ptSoloQ -2.2
Supportgap to expected
Leona58.5% · expected 49.9% · 106 g+8.6 ptSoloQ -1.5
Rakan58.0% · expected 51.0% · 50 g+7.0 ptSoloQ -0.6
Seraphine51.3% · expected 49.3% · 76 g+2.0 ptSoloQ +3.7
Morgana56.3% · expected 49.3% · 32 g+7.0 ptSoloQ -10.5
Milio53.0% · expected 52.2% · 66 g+0.8 ptSoloQ -2.2

With

Junglegap to expected
Qiyana60.9% · expected 49.4% · 46 g+11.5 ptSoloQ -1.1
Naafiri62.5% · expected 51.4% · 32 g+11.1 ptSoloQ +4.4
Lee Sin52.2% · expected 49.5% · 161 g+2.7 ptSoloQ -1.0
Wukong56.3% · expected 55.1% · 96 g+1.2 ptSoloQ -0.5
Nocturne51.1% · expected 48.5% · 45 g+2.6 ptSoloQ +2.0
Midgap to expected
Twisted Fate62.8% · expected 52.3% · 43 g+10.5 ptSoloQ +1.6
Ryze51.1% · expected 48.2% · 45 g+2.9 ptSoloQ +0.2
LeBlanc52.0% · expected 50.6% · 50 g+1.4 ptSoloQ +1.2
Locke50.0% · expected 47.9% · 42 g+2.1 ptSoloQ -2.0
Hwei52.9% · expected 52.1% · 51 g+0.8 ptSoloQ +2.9
ADCgap to expected
Yunara59.3% · expected 52.9% · 118 g+6.5 ptSoloQ -0.8
Jhin50.5% · expected 46.5% · 109 g+4.0 ptSoloQ +1.7
Miss Fortune58.7% · expected 51.0% · 46 g+7.7 ptSoloQ +3.6
Ashe57.4% · expected 53.2% · 68 g+4.1 ptSoloQ +2.3
Lucian52.3% · expected 50.2% · 86 g+2.1 ptSoloQ +0.5
Supportgap to expected
Pyke61.3% · expected 47.4% · 31 g+13.8 ptSoloQ +0.4
Lulu52.4% · expected 48.4% · 126 g+4.0 ptSoloQ -0.3
Seraphine56.6% · expected 52.1% · 83 g+4.6 ptSoloQ -0.8
Leona54.5% · expected 51.4% · 110 g+3.1 ptSoloQ +2.9
Alistar57.1% · expected 51.7% · 63 g+5.4 ptSoloQ +0.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top24 champions
  • Sion89 games
    59.6%gap +8.5 ptsSoloQ: 51.5% · 396 g
  • Renekton80 games
    57.5%gap +7.2 ptsSoloQ: 51.1% · 581 g
  • K'Sante73 games
    49.3%gap -3.5 ptsSoloQ: 50.6% · 704 g
  • Yone66 games
    59.1%gap +8.3 ptsSoloQ: 47.8% · 1,232 g
  • Malphite59 games
    42.4%gap -6.8 ptsSoloQ: 51.0% · 524 g
Jungle22 champions
  • Lee Sin141 games
    53.9%gap +2.0 ptsSoloQ: 46.8% · 2,419 g
  • Wukong115 games
    48.7%gap +2.4 ptsSoloQ: 50.1% · 475 g
  • Jarvan IV105 games
    49.5%gap -3.1 ptsSoloQ: 51.4% · 729 g
  • Vi93 games
    62.4%gap +12.0 ptsSoloQ: 49.4% · 601 g
  • Sylas75 games
    42.7%gap -7.4 ptsSoloQ: 48.7% · 979 g
Mid19 champions
  • Syndra100 games
    48.0%gap -2.4 ptsSoloQ: 47.7% · 820 g
  • Viktor84 games
    50.0%gap -0.4 ptsSoloQ: 49.2% · 1,126 g
  • Ahri81 games
    45.7%gap -2.1 ptsSoloQ: 48.7% · 637 g
  • Sylas59 games
    57.6%gap +4.9 ptsSoloQ: 51.2% · 1,068 g
  • Lissandra54 games
    44.4%gap -8.1 ptsSoloQ: 48.1% · 572 g
ADC16 champions
  • Yunara138 games
    47.1%gap -1.4 ptsSoloQ: 46.4% · 1,622 g
  • Caitlyn129 games
    48.1%gap -0.5 ptsSoloQ: 50.3% · 1,087 g
  • Kai'Sa121 games
    53.7%gap +3.4 ptsSoloQ: 49.6% · 2,321 g
  • Jhin107 games
    51.4%gap -3.5 ptsSoloQ: 47.5% · 2,258 g
  • Ezreal95 games
    55.8%gap +0.6 ptsSoloQ: 51.9% · 1,391 g
Support17 champions
  • Nautilus154 games
    51.9%gap -0.1 ptsSoloQ: 51.0% · 1,427 g
  • Lulu128 games
    52.3%gap -0.7 ptsSoloQ: 48.4% · 1,632 g
  • Leona106 games
    58.5%gap +8.6 ptsSoloQ: 45.3% · 841 g
  • Braum92 games
    46.7%gap -1.4 ptsSoloQ: 47.9% · 622 g
  • Seraphine76 games
    51.3%gap +2.0 ptsSoloQ: 53.7% · 378 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.9%19,433 picks of 674,203ban 2.6% · patches 16.19 to 16.21
  • Amateur tournaments3.9%914 picks of 23,550ban 7.3% · patches 16.19 to 16.21
  • Pro1.7%38 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

15.7% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 8.5%G1356 games of 4,186
  • 7.9%G2329 games of 4,186
  • 7.6%G3+137 games of 1,794
Once picked, the series moves on toIn G2, over 356 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.