Tournament presence · pick + ban
19.6%#32 of 173 champions
Pick
16.6%picked in 3,039 of 18,320 games
Ban
3.0%512 bans over 17,355 games, against 3.6% in soloQ
Win rate as ADC45.8% between 44.3% and 47.3% over 2,974 gamesSoloQ 49.5%: clear gap
Median length29.9 minsoloQ 26.6 min

Amateur: 18,182 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 341,014 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as ADC.

  • Win rateWins less in amateur play
    Amateur
    45.8%
    SoloQ
    49.5%
    45.8% win rate in amateur play over 2,974 games, against 49.5% in soloQ over 79,726 games.
  • DraftPicked less often in amateur play
    Amateur
    8.1%
    SoloQ
    11.6%
    8.1% of the role's picks in amateur play, against 11.6% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    3.2%
    SoloQ
    3.6%
    3.2% ban rate in amateur play over 11,485 games, against 3.6% in soloQ over 148,633 games.
  • LengthLonger games in amateur play
    Amateur
    29.9 min
    SoloQ
    26.6 min
    Median of 29.9 min in amateur play, against 26.6 min in soloQ.
02 — How to play it

How to play it?

Fleet Footwork, then Hubris, Phantom Dancer, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesFleet Footwork84% · 67,252
Same in amateur play
SpellsFlash + Barrier55% · 43,813
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 486 games
Core (3 legendaries)32% · 13,561
32%of soloQ games
  1. Hubris
  2. Phantom Dancer
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Lets allies carry kills first: lets allies carry more than 85% of ADC.

  1. Lets allies carry killstop15%rank 85 of 100
  2. Crowd control (CC)top16%1 · ADC: 0.6

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Lets allies carry
  • CC

Like other ADC

  • Gold at 15 min
  • Absorbs damage
  • Team damage

What it is not

  • Few teamfights
  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 9 in lane, 6 in mid game and 20 in late game, out of 100 ADC.

474-50 vs 525
797-118 vs 915
1,272-94 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
JhinADC

Gold vs. direct opponent

At 20 min, behind 77% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 9 of 100 among ADC474 · median 525
  • Damage in mid game · rank 6 of 100 among ADC797 · median 915
  • Damage in late game · rank 20 of 100 among ADC1,272 · median 1,366
  • Gold at 15 min · rank 29 of 100 among ADC-188 · median -54
  • Gold at 20 min · rank 23 of 100 among ADC-405 · median -85
  • Absorbs damage · rank 42 of 100 among ADC335 · median 361
  • Plays teamfights · rank 24 of 100 among ADC54% · median 56%
  • Takes its kills in duels · rank 22 of 100 among ADC16% · median 19%
  • Lets allies carry kills · rank 85 of 100 among ADCrank 85 of 100
  • Crowd control (CC) · rank 84 of 100 among ADC1 · median 0.6
  • Team damage · rank 42 of 100 among ADC22% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Leona in amateur play: +10.2 pts over 196 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Jax50.6% · expected 44.7% · 87 g+5.9 ptSoloQ -0.3
Olaf49.4% · expected 44.0% · 81 g+5.4 ptSoloQ +0.4
Yone51.3% · expected 45.7% · 76 g+5.6 ptSoloQ -0.4
Aatrox48.1% · expected 45.3% · 106 g+2.8 ptSoloQ +1.7
Fiora52.4% · expected 45.5% · 42 g+6.9 ptSoloQ -2.3
Junglegap to expected
Lee Sin51.3% · expected 47.1% · 351 g+4.2 ptSoloQ -0.9
Lillia50.0% · expected 42.7% · 104 g+7.3 ptSoloQ -0.6
Naafiri53.2% · expected 45.0% · 62 g+8.2 ptSoloQ -0.6
Vi49.1% · expected 45.6% · 159 g+3.5 ptSoloQ -0.7
Jayce53.2% · expected 47.7% · 77 g+5.6 ptSoloQ +1.5
Midgap to expected
LeBlanc53.2% · expected 45.8% · 79 g+7.4 ptSoloQ 0.0
Viktor48.8% · expected 45.4% · 215 g+3.5 ptSoloQ 0.0
Akali50.5% · expected 46.6% · 101 g+3.9 ptSoloQ 0.0
Syndra46.1% · expected 45.4% · 167 g+0.7 ptSoloQ +1.1
Xerath47.6% · expected 44.6% · 84 g+3.0 ptSoloQ +1.5
ADCgap to expected
Miss Fortune53.9% · expected 45.5% · 115 g+8.4 ptSoloQ +1.9
Caitlyn46.7% · expected 43.5% · 510 g+3.2 ptSoloQ +1.0
Ezreal55.0% · expected 50.5% · 249 g+4.5 ptSoloQ +0.1
Jinx44.4% · expected 41.8% · 171 g+2.7 ptSoloQ +1.6
Xayah47.9% · expected 44.1% · 121 g+3.8 ptSoloQ +1.2
Supportgap to expected
Leona55.1% · expected 44.9% · 196 g+10.2 ptSoloQ -1.5
Bard50.0% · expected 44.6% · 104 g+5.4 ptSoloQ -0.2
Blitzcrank48.7% · expected 45.0% · 158 g+3.7 ptSoloQ -1.5
Lux50.8% · expected 44.2% · 63 g+6.6 ptSoloQ +3.1
Karma51.4% · expected 47.7% · 109 g+3.7 ptSoloQ +1.1

With

Topgap to expected
Aatrox51.4% · expected 46.2% · 111 g+5.2 ptSoloQ +1.7
Renekton50.9% · expected 46.4% · 116 g+4.5 ptSoloQ 0.0
Yone49.1% · expected 45.8% · 114 g+3.3 ptSoloQ +1.4
Sion47.9% · expected 45.5% · 121 g+2.4 ptSoloQ +1.9
K'Sante44.0% · expected 43.4% · 175 g+0.6 ptSoloQ -0.9
Junglegap to expected
Lee Sin46.1% · expected 44.4% · 284 g+1.7 ptSoloQ +0.5
Xin Zhao49.6% · expected 46.1% · 127 g+3.5 ptSoloQ -0.2
Cho'Gath52.2% · expected 47.1% · 67 g+5.1 ptSoloQ +0.5
Naafiri50.0% · expected 46.5% · 72 g+3.5 ptSoloQ +2.2
Lillia50.0% · expected 48.8% · 102 g+1.2 ptSoloQ -0.2
Midgap to expected
Twisted Fate61.1% · expected 47.3% · 72 g+13.8 ptSoloQ +0.2
Ryze54.0% · expected 43.5% · 87 g+10.5 ptSoloQ +1.7
Lissandra50.6% · expected 44.0% · 89 g+6.6 ptSoloQ +0.2
Viktor47.7% · expected 46.2% · 199 g+1.6 ptSoloQ +1.1
Galio47.8% · expected 40.6% · 46 g+7.3 ptSoloQ -1.5
Supportgap to expected
Leona50.2% · expected 46.7% · 309 g+3.5 ptSoloQ -0.8
Bard49.5% · expected 47.0% · 210 g+2.6 ptSoloQ +1.1
Karma45.7% · expected 43.9% · 230 g+1.8 ptSoloQ +1.4
Rell53.8% · expected 50.0% · 117 g+3.9 ptSoloQ -3.5
Neeko51.4% · expected 48.0% · 111 g+3.4 ptSoloQ +1.7

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top26 champions
  • K'Sante180 games
    48.3%gap +0.2 ptsSoloQ: 49.5% · 3,243 g
  • Renekton146 games
    41.1%gap -4.0 ptsSoloQ: 51.1% · 2,125 g
  • Ambessa142 games
    47.2%gap +1.1 ptsSoloQ: 48.1% · 2,424 g
  • Sion129 games
    40.3%gap -5.7 ptsSoloQ: 49.0% · 1,169 g
  • Malphite125 games
    34.4%gap -9.6 ptsSoloQ: 50.2% · 2,479 g
Jungle20 champions
  • Lee Sin351 games
    51.3%gap +4.2 ptsSoloQ: 48.3% · 9,948 g
  • Wukong234 games
    39.7%gap -1.5 ptsSoloQ: 47.2% · 1,699 g
  • Jarvan IV226 games
    47.8%gap +0.2 ptsSoloQ: 52.6% · 2,686 g
  • Sylas162 games
    42.6%gap -2.5 ptsSoloQ: 48.7% · 3,402 g
  • Vi159 games
    49.1%gap +3.5 ptsSoloQ: 50.5% · 2,055 g
Mid21 champions
  • Viktor215 games
    48.8%gap +3.5 ptsSoloQ: 51.3% · 4,218 g
  • Ahri187 games
    36.4%gap -6.7 ptsSoloQ: 49.5% · 2,555 g
  • Syndra167 games
    46.1%gap +0.7 ptsSoloQ: 50.3% · 3,421 g
  • Sylas126 games
    45.2%gap -2.7 ptsSoloQ: 51.2% · 3,700 g
  • Orianna122 games
    49.2%gap -0.3 ptsSoloQ: 52.4% · 1,932 g
ADC16 champions
  • Caitlyn510 games
    46.7%gap +3.2 ptsSoloQ: 52.1% · 6,662 g
  • Kai'Sa336 games
    44.6%gap -0.6 ptsSoloQ: 47.2% · 12,443 g
  • Ezreal249 games
    55.0%gap +4.5 ptsSoloQ: 53.5% · 6,663 g
  • Yunara243 games
    43.6%gap 0.0 ptsSoloQ: 49.0% · 6,039 g
  • Lucian192 games
    42.7%gap -3.5 ptsSoloQ: 50.3% · 3,784 g
Support18 champions
  • Nautilus326 games
    45.4%gap -2.0 ptsSoloQ: 48.1% · 6,067 g
  • Lulu241 games
    47.3%gap -0.7 ptsSoloQ: 51.1% · 6,488 g
  • Thresh197 games
    41.1%gap -3.1 ptsSoloQ: 47.0% · 6,761 g
  • Leona196 games
    55.1%gap +10.2 ptsSoloQ: 46.1% · 3,234 g
  • Braum175 games
    41.7%gap -1.5 ptsSoloQ: 47.3% · 2,066 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+11.6%79,106 picks of 682,028ban 3.6% · patches 16.19 to 16.21
  • Amateur tournaments8.1%1,976 picks of 24,310ban 3.2% · patches 16.19 to 16.21
  • Pro8.9%199 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

18.4% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 19.8%G1834 games of 4,222
  • 15.6%G2659 games of 4,222
  • 12.7%G3+232 games of 1,822
Once picked, the series moves on toIn G2, over 834 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.