Champion sheet · Jungle

Wukong

Patches 16.19 to 16.21 · EUW
Tournament presence · pick + ban
42.1%#3 of 173 champions
Pick
27.1%picked in 1,877 of 6,931 games
Ban
15.0%515 bans over 3,432 games, against 6.4% in soloQ
Win rate as Jungle50.0% between 48.1% and 51.9% over 1,851 gamesSoloQ 51.1%: no clear gap
Median length28.9 minsoloQ 27.7 min

Amateur: 6,931 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 372,957 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Jungle.

  • DraftPicked more often in amateur play
    Amateur
    13.7%
    SoloQ
    3.8%
    13.7% of the role's picks in amateur play, against 3.8% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    16.5%
    SoloQ
    6.4%
    16.5% ban rate in amateur play over 2,100 games, against 6.4% in soloQ over 166,064 games.
  • LengthLonger games in amateur play
    Amateur
    28.9 min
    SoloQ
    27.7 min
    Median of 28.9 min in amateur play, against 27.7 min in soloQ.
02 — How to play it

How to play it?

Conqueror, then Trinity Force, Black Cleaver, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror99% · 28,929
Same in amateur play
SpellsFlash + Smite100% · 29,305
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 99% · 338 games
Core (3 legendaries)51% · 7,731
51%of soloQ games
  1. Trinity Force
  2. Black Cleaver
  3. Death's Dance
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Plays teamfights first: more teamfights than 79% of junglers.

  1. Plays teamfightstop21%55% · junglers: 52%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers

What marks it

  • Teamfight

Like other junglers

  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage
  • Jungle farm
  • Invade

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 16 in lane, 24 in mid game and 34 in late game, out of 100 junglers.

339-44 vs 383
743-53 vs 796
983-73 vs 1,056
Lane · 5–14 minMid game · 15–22Late · 23–30
Wukongjunglers

Gold vs. direct opponent

At 20 min, behind 56% of junglers against the direct opponent.

junglers
4.4takedowns outside its lane before 15 min; junglers: 4.7.

Where it stands among junglers · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 16 of 100 among junglers339 · median 383
  • Damage in mid game · rank 24 of 100 among junglers743 · median 796
  • Damage in late game · rank 34 of 100 among junglers983 · median 1,056
  • Gold at 15 min · rank 40 of 100 among junglers-43 · median +6
  • Gold at 20 min · rank 44 of 100 among junglers-22 · median +64
  • Map pressure · rank 43 of 100 among junglers4.4 · median 4.7
  • Absorbs damage · rank 63 of 100 among junglers944 · median 855
  • Plays teamfights · rank 79 of 100 among junglers55% · median 52%
  • Takes its kills in duels · rank 23 of 100 among junglers18% · median 20%
  • Lets allies carry kills · rank 67 of 100 among junglersrank 67 of 100
  • Crowd control (CC) · rank 39 of 100 among junglers0.7 · median 0.7
  • Team damage · rank 51 of 100 among junglers17% · median 17%
  • Jungle farm · rank 61 of 100 among junglers67 · median 66
  • Invade · rank 37 of 100 among junglers7% · median 7%
04 — With / against

With whom, against whom?

Better than expected against Lissandra in amateur play: +16.0 pts over 34 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Malphite67.6% · expected 56.4% · 71 g+11.2 ptSoloQ +1.2
Sion56.9% · expected 48.9% · 109 g+8.0 ptSoloQ +0.3
Ornn53.6% · expected 51.6% · 194 g+2.0 ptSoloQ -0.5
Dr. Mundo63.8% · expected 57.2% · 58 g+6.6 ptSoloQ -2.4
Renekton50.5% · expected 47.1% · 91 g+3.5 ptSoloQ -2.7
Junglegap to expected
Lee Sin54.1% · expected 43.6% · 61 g+10.5 ptSoloQ -0.7
Sejuani63.6% · expected 54.8% · 55 g+8.9 ptSoloQ -3.9
Nocturne60.4% · expected 53.8% · 91 g+6.6 ptSoloQ -0.9
Vi53.8% · expected 49.8% · 160 g+3.9 ptSoloQ +3.2
Amumu69.6% · expected 65.4% · 46 g+4.2 ptSoloQ -2.6
Midgap to expected
Lissandra64.7% · expected 48.7% · 34 g+16.0 ptSoloQ +1.5
Syndra53.8% · expected 49.8% · 247 g+4.1 ptSoloQ +1.8
Locke49.3% · expected 44.9% · 67 g+4.4 ptSoloQ +1.3
Orianna50.3% · expected 49.2% · 149 g+1.2 ptSoloQ -0.4
Ahri49.5% · expected 49.2% · 182 g+0.2 ptSoloQ -0.5
ADCgap to expected
Jhin55.1% · expected 47.8% · 98 g+7.3 ptSoloQ +2.5
Yunara51.3% · expected 47.9% · 226 g+3.4 ptSoloQ -1.3
Kai'Sa56.0% · expected 52.9% · 125 g+3.1 ptSoloQ +0.3
Sivir57.3% · expected 53.2% · 96 g+4.1 ptSoloQ -1.0
Caitlyn50.3% · expected 48.1% · 145 g+2.2 ptSoloQ -0.2
Supportgap to expected
Leona63.1% · expected 54.8% · 103 g+8.3 ptSoloQ +3.7
Milio58.1% · expected 51.2% · 124 g+6.8 ptSoloQ +0.4
Nautilus50.0% · expected 46.7% · 198 g+3.3 ptSoloQ +2.0
Braum53.1% · expected 50.7% · 145 g+2.4 ptSoloQ +2.5
Rell48.5% · expected 45.5% · 97 g+3.0 ptSoloQ +3.0

With

Topgap to expected
Camille66.7% · expected 56.3% · 54 g+10.4 ptSoloQ +1.0
Renekton61.6% · expected 53.0% · 73 g+8.7 ptSoloQ -0.3
Ornn51.9% · expected 48.5% · 231 g+3.5 ptSoloQ -1.1
K'Sante51.3% · expected 48.4% · 119 g+2.9 ptSoloQ +1.4
Shen49.3% · expected 46.2% · 67 g+3.1 ptSoloQ -1.0
Midgap to expected
Ahri55.4% · expected 50.8% · 177 g+4.5 ptSoloQ -0.8
Yone62.8% · expected 52.7% · 43 g+10.0 ptSoloQ -0.9
Aurora52.7% · expected 46.2% · 74 g+6.5 ptSoloQ -0.2
Sylas61.3% · expected 55.0% · 62 g+6.3 ptSoloQ -3.4
Galio47.1% · expected 46.0% · 51 g+1.1 ptSoloQ -1.6
ADCgap to expected
Tristana61.2% · expected 53.6% · 116 g+7.6 ptSoloQ 0.0
Caitlyn55.1% · expected 51.9% · 118 g+3.2 ptSoloQ +1.6
Ezreal51.9% · expected 48.7% · 106 g+3.2 ptSoloQ -0.2
Sivir50.0% · expected 46.8% · 102 g+3.2 ptSoloQ +0.5
Ashe49.6% · expected 47.8% · 121 g+1.8 ptSoloQ +0.6
Supportgap to expected
Milio54.6% · expected 48.8% · 130 g+5.8 ptSoloQ -0.7
Lulu50.5% · expected 47.0% · 220 g+3.5 ptSoloQ +0.5
Thresh54.8% · expected 51.1% · 93 g+3.7 ptSoloQ +0.8
Seraphine50.0% · expected 48.4% · 144 g+1.6 ptSoloQ +0.7
Blitzcrank59.5% · expected 53.6% · 42 g+5.9 ptSoloQ -0.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top25 champions
  • Ornn194 games
    53.6%gap +2.0 ptsSoloQ: 49.5% · 833 g
  • Sion109 games
    56.9%gap +8.0 ptsSoloQ: 51.9% · 551 g
  • Gnar103 games
    50.5%gap -1.9 ptsSoloQ: 52.0% · 689 g
  • Ambessa102 games
    50.0%gap +0.8 ptsSoloQ: 54.6% · 658 g
  • K'Sante102 games
    46.1%gap -5.6 ptsSoloQ: 52.6% · 601 g
Jungle25 champions
  • Jarvan IV289 games
    50.2%gap -0.4 ptsSoloQ: 52.3% · 1,357 g
  • Vi160 games
    53.8%gap +3.9 ptsSoloQ: 55.9% · 635 g
  • Xin Zhao153 games
    47.7%gap -2.6 ptsSoloQ: 51.4% · 418 g
  • Nocturne91 games
    60.4%gap +6.6 ptsSoloQ: 52.3% · 407 g
  • Lillia86 games
    45.3%gap -0.5 ptsSoloQ: 48.4% · 997 g
Mid21 champions
  • Syndra247 games
    53.8%gap +4.1 ptsSoloQ: 51.9% · 1,556 g
  • Viktor195 games
    45.6%gap -4.0 ptsSoloQ: 51.3% · 1,253 g
  • Ahri182 games
    49.5%gap +0.2 ptsSoloQ: 49.1% · 1,624 g
  • Orianna149 games
    50.3%gap +1.2 ptsSoloQ: 53.1% · 548 g
  • Hwei94 games
    48.9%gap +0.3 ptsSoloQ: 49.3% · 669 g
ADC19 champions
  • Yunara226 games
    51.3%gap +3.4 ptsSoloQ: 49.6% · 2,336 g
  • Caitlyn145 games
    50.3%gap +2.2 ptsSoloQ: 52.0% · 1,561 g
  • Jinx135 games
    48.9%gap -3.5 ptsSoloQ: 47.5% · 1,849 g
  • Tristana132 games
    44.7%gap -1.8 ptsSoloQ: 49.3% · 1,824 g
  • Kai'Sa125 games
    56.0%gap +3.1 ptsSoloQ: 52.6% · 2,238 g
Support18 champions
  • Lulu212 games
    52.4%gap -0.7 ptsSoloQ: 50.4% · 2,150 g
  • Nautilus198 games
    50.0%gap +3.3 ptsSoloQ: 53.8% · 1,702 g
  • Braum145 games
    53.1%gap +2.4 ptsSoloQ: 51.7% · 1,109 g
  • Milio124 games
    58.1%gap +6.8 ptsSoloQ: 52.6% · 934 g
  • Seraphine109 games
    47.7%gap -4.0 ptsSoloQ: 51.6% · 680 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Jungle

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.8%28,307 picks of 745,908ban 6.4% · patches 16.19 to 16.21
  • Amateur tournaments13.7%1,425 picks of 10,426ban 16.5% · patches 16.19 to 16.21
  • Pro9.1%203 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

36.1% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Jungle
  • 38.5%G1814 games of 2,112
  • 19.0%G2401 games of 2,112
  • 11.8%G3+80 games of 679
Once picked, the series moves on toIn G2, over 814 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.