Champion sheet · ADC

Miss Fortune

Patches 16.19 to 16.21 · All regions
Tournament presence · pick + ban
8.3%#90 of 173 champions
Pick
6.3%picked in 1,737 of 27,696 games
Ban
2.0%447 bans over 22,509 games, against 0.6% in soloQ
Win rate as ADC49.2% between 47.2% and 51.2% over 1,727 gamesSoloQ 48.9%: no clear gap
Median length29.3 minsoloQ 27.4 min

Amateur: 27,970 games from amateur tournaments, last 60 days, KR 65% · EUW 25% · NA 10%. SoloQ Master+: 951,671 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked more often in amateur play
    Amateur
    3.2%
    SoloQ
    2.1%
    3.2% of the role's picks in amateur play, against 2.1% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    2.1%
    SoloQ
    0.6%
    2.1% ban rate in amateur play over 14,779 games, against 0.6% in soloQ over 419,060 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    27.4 min
    Median of 29.3 min in amateur play, against 27.4 min in soloQ.
02 — How to play it

How to play it?

Press the Attack, then Bloodthirster, The Collector, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesPress the Attack61% · 25,414
Same in amateur play
SpellsFlash + Barrier78% · 32,252
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 99% · 433 games
Core (3 legendaries)26% · 6,466
26%of soloQ games
  1. Bloodthirster
  2. The Collector
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

No trait above other ADC; the most marked: Absorbs damage (rank 69).

  1. Its most marked traitAbsorbs damagetop31%416 · ADC: 361

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

Nothing above ADC.

Like other ADC

  • Damage in lane
  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Lets allies carry kills
  • Team damage

What it is not

  • Few duels
  • Little CC
  • No poke

Damage / min by phase · at equal gold

Rank 41 in lane, 19 in mid game and 17 in late game, out of 100 ADC.

517-8 vs 525
844-71 vs 915
1,271-95 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
Miss FortuneADC

Gold vs. direct opponent

At 20 min, behind 57% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 41 of 100 among ADC517 · median 525
  • Damage in mid game · rank 19 of 100 among ADC844 · median 915
  • Damage in late game · rank 17 of 100 among ADC1,271 · median 1,366
  • Gold at 15 min · rank 31 of 100 among ADC-150 · median -54
  • Gold at 20 min · rank 43 of 100 among ADC-137 · median -85
  • Absorbs damage · rank 69 of 100 among ADC416 · median 361
  • Plays teamfights · rank 66 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 24 of 100 among ADC16% · median 19%
  • Lets allies carry kills · rank 39 of 100 among ADCrank 39 of 100
  • Crowd control (CC) · rank 24 of 100 among ADC0.3 · median 0.6
  • Team damage · rank 56 of 100 among ADC24% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Blitzcrank in amateur play: +16.4 pts over 72 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Nasus63.0% · expected 48.5% · 46 g+14.6 ptSoloQ +0.2
Malphite61.3% · expected 49.6% · 80 g+11.6 ptSoloQ +1.0
Yone62.0% · expected 49.6% · 50 g+12.4 ptSoloQ -0.9
Camille59.5% · expected 46.5% · 37 g+12.9 ptSoloQ -0.1
Ambessa58.0% · expected 48.7% · 69 g+9.3 ptSoloQ +0.2
Junglegap to expected
Viego63.8% · expected 50.2% · 47 g+13.6 ptSoloQ -0.6
Wukong53.5% · expected 46.8% · 159 g+6.7 ptSoloQ +2.6
Lee Sin52.4% · expected 49.6% · 164 g+2.9 ptSoloQ +0.3
Lillia47.5% · expected 45.7% · 61 g+1.8 ptSoloQ +1.1
Graves50.0% · expected 49.1% · 34 g+0.9 ptSoloQ -0.8
Midgap to expected
Orianna63.9% · expected 51.5% · 72 g+12.4 ptSoloQ -0.3
Sylas59.2% · expected 49.3% · 71 g+9.8 ptSoloQ -0.2
Ryze57.8% · expected 50.8% · 45 g+7.0 ptSoloQ +2.0
Syndra49.5% · expected 48.5% · 111 g+1.1 ptSoloQ +0.1
Viktor49.1% · expected 48.7% · 112 g+0.4 ptSoloQ +0.3
ADCgap to expected
Kalista61.1% · expected 46.6% · 36 g+14.5 ptSoloQ +1.7
Xayah56.8% · expected 48.1% · 74 g+8.6 ptSoloQ -0.9
Ezreal56.3% · expected 52.5% · 112 g+3.7 ptSoloQ -1.4
Aphelios57.8% · expected 53.0% · 83 g+4.9 ptSoloQ +1.7
Yunara48.6% · expected 47.1% · 208 g+1.5 ptSoloQ -0.7
Supportgap to expected
Blitzcrank63.9% · expected 47.5% · 72 g+16.4 ptSoloQ +1.7
Lulu54.7% · expected 51.7% · 172 g+2.9 ptSoloQ 0.0
Thresh52.7% · expected 47.8% · 91 g+4.9 ptSoloQ +1.7
Braum48.7% · expected 47.3% · 199 g+1.4 ptSoloQ -1.5
Nautilus51.0% · expected 49.0% · 157 g+2.0 ptSoloQ +1.2

With

Topgap to expected
Jax61.7% · expected 49.8% · 60 g+11.8 ptSoloQ +1.2
Camille61.8% · expected 51.9% · 55 g+9.9 ptSoloQ -2.4
Sion56.0% · expected 48.8% · 84 g+7.1 ptSoloQ -0.4
Malphite56.3% · expected 48.8% · 64 g+7.4 ptSoloQ +0.2
Aatrox56.9% · expected 50.3% · 65 g+6.7 ptSoloQ +1.3
Junglegap to expected
Lillia59.7% · expected 52.7% · 62 g+7.0 ptSoloQ -0.9
Cho'Gath58.3% · expected 50.4% · 36 g+7.9 ptSoloQ +0.7
Xin Zhao51.2% · expected 49.0% · 86 g+2.1 ptSoloQ -2.4
Sejuani48.6% · expected 46.8% · 35 g+1.7 ptSoloQ +0.6
Graves50.0% · expected 49.3% · 40 g+0.7 ptSoloQ +0.5
Midgap to expected
LeBlanc65.2% · expected 49.6% · 46 g+15.6 ptSoloQ -0.3
Yone62.5% · expected 52.1% · 56 g+10.4 ptSoloQ -0.1
Ahri56.9% · expected 51.2% · 130 g+5.7 ptSoloQ -0.9
Xerath52.2% · expected 48.6% · 67 g+3.6 ptSoloQ 0.0
Lissandra51.8% · expected 47.8% · 56 g+4.0 ptSoloQ +0.6
Supportgap to expected
Thresh58.7% · expected 50.6% · 92 g+8.1 ptSoloQ +1.0
Neeko54.8% · expected 51.0% · 93 g+3.8 ptSoloQ 0.0
Rell53.2% · expected 52.9% · 267 g+0.3 ptSoloQ +0.3
Rakan54.5% · expected 50.1% · 77 g+4.4 ptSoloQ -3.4
Nautilus49.6% · expected 49.4% · 246 g+0.2 ptSoloQ -0.5

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • Ornn110 games
    48.2%gap -0.6 ptsSoloQ: 46.7% · 831 g
  • K'Sante86 games
    44.2%gap -7.3 ptsSoloQ: 49.8% · 1,098 g
  • Sion83 games
    48.2%gap -1.4 ptsSoloQ: 48.9% · 712 g
  • Malphite80 games
    61.3%gap +11.6 ptsSoloQ: 48.8% · 1,325 g
  • Renekton76 games
    44.7%gap -3.0 ptsSoloQ: 48.7% · 1,080 g
Jungle22 champions
  • Lee Sin164 games
    52.4%gap +2.9 ptsSoloQ: 49.5% · 2,977 g
  • Wukong159 games
    53.5%gap +6.7 ptsSoloQ: 50.6% · 1,312 g
  • Jarvan IV120 games
    47.5%gap -3.2 ptsSoloQ: 50.9% · 1,594 g
  • Xin Zhao109 games
    42.2%gap -7.2 ptsSoloQ: 47.3% · 727 g
  • Vi108 games
    47.2%gap -1.7 ptsSoloQ: 51.8% · 765 g
Mid21 champions
  • Ahri117 games
    39.3%gap -7.9 ptsSoloQ: 45.6% · 1,818 g
  • Viktor112 games
    49.1%gap +0.4 ptsSoloQ: 50.2% · 1,848 g
  • Syndra111 games
    49.5%gap +1.1 ptsSoloQ: 48.4% · 1,984 g
  • Orianna72 games
    63.9%gap +12.4 ptsSoloQ: 50.3% · 920 g
  • Sylas71 games
    59.2%gap +9.8 ptsSoloQ: 50.1% · 1,555 g
ADC16 champions
  • Yunara208 games
    48.6%gap +1.5 ptsSoloQ: 48.0% · 2,982 g
  • Kai'Sa143 games
    46.9%gap -2.9 ptsSoloQ: 49.2% · 3,539 g
  • Jhin140 games
    47.1%gap -4.5 ptsSoloQ: 48.6% · 5,052 g
  • Caitlyn135 games
    45.2%gap -2.1 ptsSoloQ: 52.6% · 2,184 g
  • Jinx120 games
    50.0%gap +2.5 ptsSoloQ: 47.6% · 2,882 g
Support18 champions
  • Braum199 games
    48.7%gap +1.4 ptsSoloQ: 45.5% · 1,860 g
  • Lulu172 games
    54.7%gap +2.9 ptsSoloQ: 48.9% · 2,816 g
  • Nautilus157 games
    51.0%gap +2.0 ptsSoloQ: 50.9% · 2,154 g
  • Leona122 games
    52.5%gap +2.2 ptsSoloQ: 46.8% · 1,797 g
  • Thresh91 games
    52.7%gap +4.9 ptsSoloQ: 48.2% · 3,188 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.1%40,119 picks of 1,903,339ban 0.6% · patches 16.19 to 16.21
  • Amateur tournaments3.2%1,220 picks of 38,304ban 2.1% · patches 16.19 to 16.21
  • Pro1.7%37 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

12.3% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 5.4%G1379 games of 7,036
  • 5.9%G2415 games of 7,036
  • 7.0%G3+196 games of 2,798
Once picked, the series moves on toIn G2, over 379 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.