Tournament presence · pick + ban
6.2%#112 of 173 champions
Pick
2.1%picked in 583 of 27,820 games
Ban
4.1%917 bans over 22,616 games, against 4.6% in soloQ
Win rate as Mid45.2% between 41.0% and 49.5% over 376 gamesSoloQ 50.5%: clear gap
Median length29 minsoloQ 27.4 min

Amateur: 27,970 games from amateur tournaments, last 60 days, KR 65% · EUW 25% · NA 10%. SoloQ Master+: 951,671 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

5 clear gaps between soloQ and amateur tournaments as Mid.

  • Win rateWins less in amateur play
    Amateur
    45.2%
    SoloQ
    50.5%
    45.2% win rate in amateur play over 376 games, against 50.5% in soloQ over 34,914 games.
  • DraftPicked less often in amateur play
    Amateur
    0.6%
    SoloQ
    1.7%
    0.6% of the role's picks in amateur play, against 1.7% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    3.3%
    SoloQ
    4.6%
    3.3% ban rate in amateur play over 14,779 games, against 4.6% in soloQ over 419,060 games.
  • LengthLonger games in amateur play
    Amateur
    29 min
    SoloQ
    27.4 min
    Median of 29 min in amateur play, against 27.4 min in soloQ.
  • BuildHextech Rocketbelt, Riftmaker, Rabadon's Deathcap instead of Stormsurge, Liandry's Torment, Void Staff
    Amateur
    12%
    SoloQ
    16%
    Played in 12% of amateur games; soloQ sticks to Stormsurge, Liandry's Torment, Void Staff (16%).
02 — How to play it

How to play it?

Stormraider's Surge, then Stormsurge, Liandry's Torment, and Void Staff: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesStormraider's Surge74% · 25,700
Same in amateur play
SpellsFlash + Ghost79% · 27,509
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 98% · 49 games
Core (3 legendaries)16% · 2,240
16%of soloQ games
  1. Stormsurge
  2. Liandry's Torment
  3. Void Staff
≠ Amateur: Hextech Rocketbelt, Riftmaker, Rabadon's Deathcap instead of Stormsurge, Liandry's Torment, Void Staff. 12% · 225 games

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 94% of mid laners.

  1. Team damagetop6%25% · mid laners: 21%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Damage
  • Poke

Like other mid laners

  • Damage in lane
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills

What it is not

  • Little CC
  • No split-push

Damage / min by phase · at equal gold

Rank 49 in lane, 96 in mid game and 92 in late game, out of 100 mid laners.

5270 vs 528
1,062+162 vs 899
1,462+283 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Vladimirmid laners

Gold vs. direct opponent

At 20 min, ahead of 57% of mid laners against the direct opponent.

mid laners
3takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 49 of 100 among mid laners527 · median 528
  • Damage in mid game · rank 96 of 100 among mid laners1,062 · median 899
  • Damage in late game · rank 92 of 100 among mid laners1,462 · median 1,179
  • Gold at 15 min · rank 48 of 100 among mid laners-1 · median +25
  • Gold at 20 min · rank 57 of 100 among mid laners+164 · median +71
  • Map pressure · rank 28 of 100 among mid laners3 · median 3.2
  • Absorbs damage · rank 60 of 100 among mid laners573 · median 489
  • Plays teamfights · rank 67 of 100 among mid laners57% · median 55%
  • Takes its kills in duels · rank 55 of 100 among mid laners23% · median 23%
  • Lets allies carry kills · rank 63 of 100 among mid lanersrank 63 of 100
  • Crowd control (CC) · rank 12 of 100 among mid laners0.2 · median 0.7
  • Team damage · rank 94 of 100 among mid laners25% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Wukong in amateur play: +18.9 pts over 34 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected

No positive gap in amateur play.

Junglegap to expected
Wukong61.8% · expected 42.8% · 34 g+18.9 ptSoloQ +4.6
Vi50.0% · expected 45.0% · 36 g+5.0 ptSoloQ +1.5
Midgap to expected

No positive gap in amateur play.

ADCgap to expected
Yunara51.4% · expected 43.1% · 35 g+8.3 ptSoloQ +0.2
Ezreal56.7% · expected 48.4% · 30 g+8.2 ptSoloQ -0.3
Caitlyn44.1% · expected 43.3% · 34 g+0.8 ptSoloQ -1.5
Supportgap to expected

No positive gap in amateur play.

With

Topgap to expected

No positive gap in amateur play.

Junglegap to expected
Jarvan IV50.0% · expected 43.7% · 32 g+6.3 ptSoloQ +0.1
ADCgap to expected
Caitlyn51.4% · expected 47.1% · 37 g+4.2 ptSoloQ +0.2
Jinx50.0% · expected 47.0% · 30 g+3.0 ptSoloQ -0.8
Supportgap to expected

No positive gap in amateur play.

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top19 champions
  • Malphite24 games
    —SoloQ: 50.3% · 960 g
  • Sion20 games
    —SoloQ: 49.7% · 602 g
  • Ambessa16 games
    —SoloQ: 52.3% · 982 g
  • Ornn16 games
    —SoloQ: 48.5% · 761 g
  • Aatrox15 games
    —SoloQ: 50.5% · 1,042 g
Jungle19 champions
  • Vi36 games
    50.0%gap +5.0 ptsSoloQ: 53.8% · 650 g
  • Wukong34 games
    61.8%gap +18.9 ptsSoloQ: 54.2% · 1,252 g
  • Lee Sin25 games
    —SoloQ: 51.7% · 2,089 g
  • Sylas22 games
    —SoloQ: 48.6% · 1,302 g
  • Jarvan IV20 games
    —SoloQ: 48.9% · 1,242 g
Mid18 champions
  • Ahri28 games
    —SoloQ: 50.5% · 1,610 g
  • Syndra28 games
    —SoloQ: 48.9% · 1,296 g
  • Viktor25 games
    —SoloQ: 49.7% · 1,552 g
  • Lissandra15 games
    —SoloQ: 51.0% · 676 g
  • Yone15 games
    —SoloQ: 54.4% · 1,536 g
ADC16 champions
  • Yunara35 games
    51.4%gap +8.3 ptsSoloQ: 50.5% · 2,738 g
  • Caitlyn34 games
    44.1%gap +0.8 ptsSoloQ: 50.3% · 1,774 g
  • Kai'Sa33 games
    42.4%gap -3.2 ptsSoloQ: 53.5% · 2,943 g
  • Ezreal30 games
    56.7%gap +8.2 ptsSoloQ: 54.1% · 1,748 g
  • Lucian26 games
    —SoloQ: 52.2% · 1,277 g
Support16 champions
  • Nautilus36 games
    30.6%gap -14.4 ptsSoloQ: 52.0% · 2,047 g
  • Braum26 games
    —SoloQ: 47.9% · 1,202 g
  • Lulu25 games
    —SoloQ: 49.1% · 2,368 g
  • Milio22 games
    —SoloQ: 50.2% · 883 g
  • Seraphine22 games
    —SoloQ: 51.3% · 877 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.7%33,295 picks of 1,903,332ban 4.6% · patches 16.19 to 16.21
  • Amateur tournaments0.6%238 picks of 38,304ban 3.3% · patches 16.19 to 16.21
  • Pro0.1%2 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

4.5% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 1.2%G187 games of 7,056
  • 1.3%G291 games of 7,057
  • 1.7%G3+48 games of 2,809
Once picked, the series moves on toIn G2, over 87 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.