Tournament presence · pick + ban
17.3%#40 of 173 champions
Pick
5.3%picked in 1,481 of 27,717 games
Ban
12.0%2,692 bans over 22,525 games, against 18.9% in soloQ
Win rate as Mid56.9% between 54.1% and 59.6% over 860 gamesSoloQ 50.4%: clear gap
Median length29.5 minsoloQ 27.7 min

Amateur: 27,970 games from amateur tournaments, last 60 days, KR 65% · EUW 25% · NA 10%. SoloQ Master+: 951,671 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

5 clear gaps between soloQ and amateur tournaments as Mid.

  • Win rateWins more in amateur play
    Amateur
    56.9%
    SoloQ
    50.4%
    56.9% win rate in amateur play over 860 games, against 50.4% in soloQ over 64,874 games.
  • DraftPicked less often in amateur play
    Amateur
    1.5%
    SoloQ
    3.3%
    1.5% of the role's picks in amateur play, against 3.3% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    11.5%
    SoloQ
    18.9%
    11.5% ban rate in amateur play over 14,779 games, against 18.9% in soloQ over 419,060 games.
  • LengthLonger games in amateur play
    Amateur
    29.5 min
    SoloQ
    27.7 min
    Median of 29.5 min in amateur play, against 27.7 min in soloQ.
  • BuildVoltaic Cyclosword, Bastionbreaker, Edge of Night instead of Voltaic Cyclosword, Bastionbreaker, Lord Dominik's Regards
    Amateur
    18%
    SoloQ
    15%
    Played in 18% of amateur games; soloQ sticks to Voltaic Cyclosword, Bastionbreaker, Lord Dominik's Regards (15%).
02 — How to play it

How to play it?

First Strike, then Voltaic Cyclosword, Bastionbreaker, and Lord Dominik's Regards: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesFirst Strike65% · 42,308
Same in amateur play
SpellsFlash + Ignite77% · 49,721
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 125 games
Core (3 legendaries)15% · 5,729
15%of soloQ games
  1. Voltaic Cyclosword
  2. Bastionbreaker
  3. Lord Dominik's Regards
≠ Amateur: Voltaic Cyclosword, Bastionbreaker, Edge of Night instead of Voltaic Cyclosword, Bastionbreaker, Lord Dominik's Regards. 18% · 788 games

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 98% of mid laners.

  1. Team damagetop2%27% · mid laners: 21%
  2. Takes its kills in duelstop5%30% · mid laners: 23%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Duelist
  • Damage
  • Poke
  • Split-push

Like other mid laners

  • Damage in mid game
  • Damage in late game
  • Map pressure
  • Absorbs damage

What it is not

  • Few teamfights
  • Carries its own kills
  • Little CC

Damage / min by phase · at equal gold

Rank 94 in lane, 71 in mid game and 59 in late game, out of 100 mid laners.

609+81 vs 528
955+56 vs 899
1,200+22 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Zedmid laners

Gold vs. direct opponent

At 20 min, ahead of 98% of mid laners against the direct opponent.

mid laners
4takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 94 of 100 among mid laners609 · median 528
  • Damage in mid game · rank 71 of 100 among mid laners955 · median 899
  • Damage in late game · rank 59 of 100 among mid laners1,200 · median 1,179
  • Gold at 15 min · rank 99 of 100 among mid laners+656 · median +25
  • Gold at 20 min · rank 98 of 100 among mid laners+1,121 · median +71
  • Map pressure · rank 70 of 100 among mid laners4 · median 3.2
  • Absorbs damage · rank 49 of 100 among mid laners481 · median 489
  • Plays teamfights · rank 13 of 100 among mid laners51% · median 55%
  • Takes its kills in duels · rank 95 of 100 among mid laners30% · median 23%
  • Lets allies carry kills · rank 18 of 100 among mid lanersrank 18 of 100
  • Crowd control (CC) · rank 20 of 100 among mid laners0.3 · median 0.7
  • Team damage · rank 98 of 100 among mid laners27% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Viktor in amateur play: +19.3 pts over 37 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ambessa71.9% · expected 56.4% · 32 g+15.5 ptSoloQ -0.7
Yone63.3% · expected 57.2% · 30 g+6.1 ptSoloQ +0.2
K'Sante60.0% · expected 59.0% · 45 g+1.0 ptSoloQ +1.2
Nasus56.3% · expected 56.1% · 32 g+0.1 ptSoloQ -0.8
Junglegap to expected
Lillia62.5% · expected 53.4% · 32 g+9.1 ptSoloQ -0.4
Xin Zhao62.5% · expected 57.0% · 40 g+5.5 ptSoloQ -0.6
Wukong56.7% · expected 54.4% · 67 g+2.3 ptSoloQ -0.7
Nocturne61.0% · expected 59.1% · 41 g+1.9 ptSoloQ +3.1
Midgap to expected
Viktor75.7% · expected 56.3% · 37 g+19.3 ptSoloQ -1.7
Ahri59.1% · expected 54.8% · 66 g+4.3 ptSoloQ +1.9
Akali62.9% · expected 56.5% · 35 g+6.4 ptSoloQ -0.5
Malphite66.7% · expected 65.2% · 33 g+1.5 ptSoloQ -5.8
ADCgap to expected
Ezreal67.9% · expected 60.0% · 78 g+7.9 ptSoloQ +1.0
Tristana64.1% · expected 56.9% · 39 g+7.2 ptSoloQ +0.1
Jhin60.9% · expected 59.2% · 64 g+1.7 ptSoloQ -0.9
Xayah57.8% · expected 55.8% · 45 g+2.0 ptSoloQ -0.1
Lucian58.0% · expected 57.6% · 50 g+0.4 ptSoloQ +0.8
Supportgap to expected
Seraphine64.6% · expected 55.8% · 48 g+8.7 ptSoloQ -1.7
Milio67.4% · expected 58.8% · 43 g+8.6 ptSoloQ -0.7
Karma68.4% · expected 59.3% · 38 g+9.1 ptSoloQ +0.6
Lulu63.6% · expected 59.3% · 66 g+4.4 ptSoloQ -0.9
Blitzcrank59.6% · expected 55.2% · 57 g+4.5 ptSoloQ +1.1

With

Topgap to expected
Sion67.5% · expected 56.5% · 40 g+11.0 ptSoloQ +0.2
Ornn65.8% · expected 57.3% · 38 g+8.5 ptSoloQ +0.9
Malphite65.6% · expected 56.5% · 32 g+9.2 ptSoloQ +1.1
Gwen61.9% · expected 58.5% · 42 g+3.4 ptSoloQ -0.9
Junglegap to expected
Wukong72.7% · expected 59.2% · 44 g+13.5 ptSoloQ -0.3
Lillia62.9% · expected 60.2% · 62 g+2.7 ptSoloQ +1.2
ADCgap to expected
Ezreal58.5% · expected 53.6% · 65 g+4.8 ptSoloQ -0.4
Jhin58.8% · expected 54.5% · 68 g+4.3 ptSoloQ -0.8
Aphelios60.0% · expected 53.2% · 30 g+6.8 ptSoloQ -0.7
Yunara60.3% · expected 59.0% · 73 g+1.3 ptSoloQ -0.7
Kai'Sa57.5% · expected 56.3% · 73 g+1.2 ptSoloQ -0.2
Supportgap to expected
Lulu62.1% · expected 54.4% · 58 g+7.7 ptSoloQ -1.7
Alistar65.7% · expected 57.9% · 35 g+7.8 ptSoloQ -2.3
Rakan60.9% · expected 57.7% · 46 g+3.2 ptSoloQ -1.5
Karma56.1% · expected 54.4% · 41 g+1.7 ptSoloQ 0.0

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top24 champions
  • K'Sante45 games
    60.0%gap +1.0 ptsSoloQ: 53.7% · 1,726 g
  • Sion42 games
    52.4%gap -4.9 ptsSoloQ: 50.2% · 1,212 g
  • Ambessa32 games
    71.9%gap +15.5 ptsSoloQ: 51.3% · 1,747 g
  • Nasus32 games
    56.3%gap +0.1 ptsSoloQ: 49.7% · 1,184 g
  • Ornn30 games
    53.3%gap -3.1 ptsSoloQ: 51.1% · 1,375 g
Jungle23 champions
  • Lee Sin73 games
    50.7%gap -6.5 ptsSoloQ: 50.0% · 4,925 g
  • Vi68 games
    55.9%gap -0.7 ptsSoloQ: 50.8% · 1,365 g
  • Wukong67 games
    56.7%gap +2.3 ptsSoloQ: 48.9% · 2,180 g
  • Jarvan IV60 games
    51.7%gap -6.6 ptsSoloQ: 50.3% · 2,307 g
  • Nocturne41 games
    61.0%gap +1.9 ptsSoloQ: 56.5% · 848 g
Mid21 champions
  • Ahri66 games
    59.1%gap +4.3 ptsSoloQ: 51.4% · 3,178 g
  • Syndra57 games
    54.4%gap -1.8 ptsSoloQ: 50.0% · 2,542 g
  • Lissandra42 games
    54.8%gap -3.5 ptsSoloQ: 50.0% · 2,024 g
  • Viktor37 games
    75.7%gap +19.3 ptsSoloQ: 49.7% · 2,562 g
  • Akali35 games
    62.9%gap +6.4 ptsSoloQ: 51.0% · 2,193 g
ADC17 champions
  • Ezreal78 games
    67.9%gap +7.9 ptsSoloQ: 55.4% · 3,706 g
  • Yunara75 games
    49.3%gap -5.4 ptsSoloQ: 50.5% · 4,824 g
  • Caitlyn73 games
    52.1%gap -2.9 ptsSoloQ: 51.2% · 3,376 g
  • Kai'Sa67 games
    56.7%gap -0.7 ptsSoloQ: 50.7% · 5,703 g
  • Jhin64 games
    60.9%gap +1.7 ptsSoloQ: 49.9% · 6,391 g
Support17 champions
  • Nautilus69 games
    43.5%gap -13.2 ptsSoloQ: 49.6% · 3,828 g
  • Lulu66 games
    63.6%gap +4.4 ptsSoloQ: 49.6% · 4,723 g
  • Leona65 games
    60.0%gap +2.1 ptsSoloQ: 47.8% · 2,552 g
  • Braum60 games
    58.3%gap +3.4 ptsSoloQ: 49.7% · 1,876 g
  • Blitzcrank57 games
    59.6%gap +4.5 ptsSoloQ: 49.9% · 2,590 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.3%61,860 picks of 1,903,332ban 18.9% · patches 16.19 to 16.21
  • Amateur tournaments1.5%567 picks of 38,304ban 11.5% · patches 16.19 to 16.21
  • Pro0.1%3 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

15.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 2.7%G1187 games of 7,039
  • 2.9%G2201 games of 7,042
  • 3.3%G3+91 games of 2,799
Once picked, the series moves on toIn G2, over 187 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.