Tournament presence · pick + ban
6.2%#112 of 173 champions
Pick
3.8%picked in 1,056 of 27,856 games
Ban
2.4%549 bans over 22,651 games, against 3.2% in soloQ
Win rate as ADC52.7% between 50.1% and 55.2% over 1,031 gamesSoloQ 50.4%: no clear gap
Median length28 minsoloQ 26.4 min

Amateur: 27,970 games from amateur tournaments, last 60 days, KR 65% · EUW 25% · NA 10%. SoloQ Master+: 951,671 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked less often in amateur play
    Amateur
    2.0%
    SoloQ
    2.8%
    2.0% of the role's picks in amateur play, against 2.8% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    3.0%
    SoloQ
    3.2%
    3.0% ban rate in amateur play over 14,779 games, against 3.2% in soloQ over 419,060 games.
  • LengthLonger games in amateur play
    Amateur
    28 min
    SoloQ
    26.4 min
    Median of 28 min in amateur play, against 26.4 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Statikk Shiv, Guinsoo's Rageblade, and Terminus: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo99% · 54,926
Same in amateur play
SpellsFlash + Barrier53% · 29,387
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 99% · 211 games
Core (3 legendaries)79% · 26,587
79%of soloQ games
  1. Statikk Shiv
  2. Guinsoo's Rageblade
  3. Terminus
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Takes its kills in duels first: more duels than 76% of ADC.

  1. Takes its kills in duelstop24%21% · ADC: 19%
  2. Team damagetop24%26% · ADC: 23%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Duelist
  • Damage

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Plays teamfights
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 71 in lane, 61 in mid game and 12 in late game, out of 100 ADC.

559+34 vs 525
969+53 vs 915
1,254-112 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
KalistaADC

Gold vs. direct opponent

At 20 min, ahead of 96% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 71 of 100 among ADC559 · median 525
  • Damage in mid game · rank 61 of 100 among ADC969 · median 915
  • Damage in late game · rank 12 of 100 among ADC1,254 · median 1,366
  • Gold at 15 min · rank 93 of 100 among ADC+356 · median -54
  • Gold at 20 min · rank 96 of 100 among ADC+567 · median -85
  • Absorbs damage · rank 93 of 100 among ADC508 · median 361
  • Plays teamfights · rank 46 of 100 among ADC56% · median 56%
  • Takes its kills in duels · rank 76 of 100 among ADC21% · median 19%
  • Lets allies carry kills · rank 44 of 100 among ADCrank 44 of 100
  • Crowd control (CC) · rank 47 of 100 among ADC0.6 · median 0.6
  • Team damage · rank 76 of 100 among ADC26% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Kai'Sa in amateur play: +13.1 pts over 77 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion60.8% · expected 53.1% · 51 g+7.7 ptSoloQ +1.9
K'Sante60.3% · expected 54.8% · 58 g+5.6 ptSoloQ +0.5
Jax61.3% · expected 52.0% · 31 g+9.3 ptSoloQ -0.6
Gnar59.1% · expected 54.2% · 44 g+4.9 ptSoloQ +0.3
Ambessa57.9% · expected 52.2% · 38 g+5.7 ptSoloQ +2.2
Junglegap to expected
Sylas60.4% · expected 51.7% · 53 g+8.7 ptSoloQ +3.8
Lee Sin59.1% · expected 53.0% · 66 g+6.1 ptSoloQ -1.2
Wukong53.4% · expected 50.3% · 103 g+3.1 ptSoloQ +1.3
Sejuani63.3% · expected 55.0% · 30 g+8.4 ptSoloQ +0.3
Jarvan IV56.4% · expected 54.2% · 78 g+2.2 ptSoloQ +1.0
Midgap to expected
Orianna62.1% · expected 54.8% · 66 g+7.3 ptSoloQ +0.5
Sylas60.0% · expected 52.8% · 30 g+7.2 ptSoloQ +1.9
Yone53.2% · expected 49.9% · 47 g+3.3 ptSoloQ +2.6
Lissandra59.4% · expected 54.1% · 32 g+5.3 ptSoloQ -0.5
Syndra52.2% · expected 51.9% · 67 g+0.3 ptSoloQ -1.2
ADCgap to expected
Kai'Sa66.2% · expected 53.1% · 77 g+13.1 ptSoloQ -0.4
Ezreal60.9% · expected 55.9% · 92 g+5.0 ptSoloQ +2.4
Caitlyn57.4% · expected 50.8% · 61 g+6.6 ptSoloQ +0.8
Jhin59.5% · expected 55.1% · 79 g+4.4 ptSoloQ +1.4
Sivir61.1% · expected 53.8% · 36 g+7.4 ptSoloQ +1.6
Supportgap to expected
Braum60.3% · expected 50.7% · 73 g+9.5 ptSoloQ +1.7
Rell61.0% · expected 49.0% · 41 g+12.0 ptSoloQ -1.1
Nautilus56.4% · expected 52.5% · 78 g+4.0 ptSoloQ +0.1
Milio59.6% · expected 54.5% · 52 g+5.1 ptSoloQ +1.1
Karma60.4% · expected 55.3% · 48 g+5.1 ptSoloQ +2.0

With

Topgap to expected
Aatrox70.6% · expected 53.7% · 34 g+16.9 ptSoloQ +0.7
Ornn58.8% · expected 53.0% · 68 g+5.8 ptSoloQ -0.2
Gnar56.1% · expected 51.2% · 41 g+4.9 ptSoloQ +0.8
K'Sante52.8% · expected 50.6% · 53 g+2.3 ptSoloQ -0.3
Olaf61.3% · expected 55.7% · 31 g+5.6 ptSoloQ -0.4
Junglegap to expected
Vi55.3% · expected 53.0% · 76 g+2.3 ptSoloQ +1.0
Viego56.7% · expected 51.6% · 30 g+5.0 ptSoloQ +1.2
Sylas55.1% · expected 53.6% · 49 g+1.5 ptSoloQ +1.3
Xin Zhao53.2% · expected 52.6% · 47 g+0.6 ptSoloQ +1.3
Midgap to expected
LeBlanc70.3% · expected 53.0% · 37 g+17.3 ptSoloQ -0.8
Locke63.9% · expected 52.3% · 36 g+11.6 ptSoloQ +1.0
Akali61.9% · expected 53.0% · 42 g+8.9 ptSoloQ +0.7
Ahri59.4% · expected 54.7% · 69 g+4.7 ptSoloQ +1.0
Syndra54.7% · expected 53.4% · 75 g+1.3 ptSoloQ +0.2
Supportgap to expected
Rell61.5% · expected 56.3% · 39 g+5.2 ptSoloQ +1.4
Neeko56.7% · expected 54.3% · 30 g+2.3 ptSoloQ -4.5

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • K'Sante58 games
    60.3%gap +5.6 ptsSoloQ: 52.9% · 1,564 g
  • Ornn55 games
    40.0%gap -12.3 ptsSoloQ: 48.9% · 1,129 g
  • Sion51 games
    60.8%gap +7.7 ptsSoloQ: 53.0% · 863 g
  • Renekton46 games
    37.0%gap -14.1 ptsSoloQ: 50.6% · 1,440 g
  • Gnar44 games
    59.1%gap +4.9 ptsSoloQ: 52.1% · 1,248 g
Jungle21 champions
  • Wukong103 games
    53.4%gap +3.1 ptsSoloQ: 50.9% · 1,927 g
  • Jarvan IV78 games
    56.4%gap +2.2 ptsSoloQ: 52.5% · 1,889 g
  • Lee Sin66 games
    59.1%gap +6.1 ptsSoloQ: 49.5% · 4,144 g
  • Vi61 games
    45.9%gap -6.5 ptsSoloQ: 52.2% · 1,236 g
  • Sylas53 games
    60.4%gap +8.7 ptsSoloQ: 54.0% · 2,138 g
Mid22 champions
  • Viktor74 games
    50.0%gap -2.2 ptsSoloQ: 52.5% · 2,418 g
  • Ahri73 games
    46.6%gap -4.0 ptsSoloQ: 49.9% · 2,409 g
  • Syndra67 games
    52.2%gap +0.3 ptsSoloQ: 48.7% · 2,575 g
  • Orianna66 games
    62.1%gap +7.3 ptsSoloQ: 52.8% · 1,194 g
  • Yone47 games
    53.2%gap +3.3 ptsSoloQ: 53.1% · 2,319 g
ADC17 champions
  • Yunara104 games
    49.0%gap -1.5 ptsSoloQ: 48.4% · 4,684 g
  • Ezreal92 games
    60.9%gap +5.0 ptsSoloQ: 56.8% · 3,170 g
  • Ashe81 games
    46.9%gap -4.4 ptsSoloQ: 52.0% · 2,204 g
  • Jhin79 games
    59.5%gap +4.4 ptsSoloQ: 52.3% · 5,547 g
  • Kai'Sa77 games
    66.2%gap +13.1 ptsSoloQ: 50.6% · 4,844 g
Support17 champions
  • Lulu87 games
    49.4%gap -5.7 ptsSoloQ: 48.2% · 4,183 g
  • Nautilus78 games
    56.4%gap +4.0 ptsSoloQ: 51.4% · 2,950 g
  • Braum73 games
    60.3%gap +9.5 ptsSoloQ: 50.3% · 2,014 g
  • Seraphine69 games
    47.8%gap -3.8 ptsSoloQ: 52.0% · 1,355 g
  • Alistar53 games
    39.6%gap -12.0 ptsSoloQ: 47.5% · 2,856 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.8%53,709 picks of 1,903,339ban 3.2% · patches 16.19 to 16.21
  • Amateur tournaments2.0%767 picks of 38,304ban 3.0% · patches 16.19 to 16.21
  • Pro7.0%157 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

8.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 2.7%G1188 games of 7,057
  • 4.6%G2323 games of 7,068
  • 4.2%G3+117 games of 2,814
Once picked, the series moves on toIn G2, over 188 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.